1 bonus
2 bAtkEle,Ele_Poison;
3 bonus
4 bCritical,10;
5 skill
6 "TF_DOUBLE",5;
7 bonus
8 bDoubleRate,25;
9 bonus2
10 bAddEff,Eff_Poison,1000;
11 bonus2
12 bAddEff2,Eff_Poison,300;