1 bonus
2 bDefEle,Ele_Earth;
3 bonus
4 bMdef,10;
5 bonus
6 bInt,1;
7 bonus2
8 bSkillVariableCast,"WZ_HEAVENDRIVE",-3000;
9 if
10 (readparam(bInt)
11 =120)
12 {
13 bonus
14 bInt,1;
15 }