1 bonus
2 bVariableCastrate,-10;
3 if
4 (BaseLevel
5 99)
6 {
7 bonus
8 bMatk,30;
9 }
10 if
11 (getrefine()
12 8)
13 {
14 bonus2
15 bResEff,Eff_Blind,3000;
16 bonus
17 bUseSPrate,-10;
18 }