Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bUnbreakableWeapon;
6 bonus
7 bHealPower,.@r*2;
8 if
9 (.@r
10 =7)
11 {
12 bonus2
13 bMagicAddClass,Class_All,5;
14 bonus2
15 bSubRace,RC_Player_Human,5;
16 }
17 if
18 (.@r
19 =9)
20 {
21 bonus2
22 bMagicAddClass,Class_All,5;
23 bonus2
24 bSubRace,RC_Player_Human,5;
25 } |