Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bSplashRange,1;
6 bonus
7 bLongAtkRate,3*(.@r/2);
8 bonus
9 bMaxSPrate,2*(.@r/3);
10 if
11 (.@r
12 =
13 7)
14 {
15 bonus2
16 bAddClass,Class_Boss,10;
17 if
18 (.@r
19 =
20 9)
21 {
22 autobonus3
23 "{
24 bonus
25 bBaseAtk,50;
26 bonus
27 bLongAtkRate,10;
28 }",1000,90000,"RL_P_ALTER";
29 if
30 (.@r
31 =
32 11)
33 {
34 bonus2
35 bAddRace,RC_Undead,15;
36 bonus2
37 bAddRace,RC_Demon,15;
38 }
39 }
40 } |