Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bInt,4;
6 .@bonus
7 =
8 10;
9 if
10 (.@r
11 =7)
12 {
13 .@bonus
14 +=
15 10;
16 }
17 if
18 (.@r
19 =9)
20 {
21 .@bonus
22 +=
23 10;
24 }
25 bonus2
26 bSkillAtk,"MG_FIREBOLT",.@bonus;
27 bonus2
28 bSkillAtk,"MG_COLDBOLT",.@bonus;
29 bonus2
30 bSkillAtk,"MG_LIGHTNINGBOLT",.@bonus;
31 bonus2
32 bSkillAtk,"WZ_EARTHSPIKE",.@bonus; |