Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bCritical,3;
6 bonus2
7 bAddClass,Class_All,10;
8 if
9 (.@r
10 =7)
11 {
12 bonus
13 bAspdRate,10;
14 bonus
15 bBaseAtk,40;
16 }
17 if
18 (.@r
19 =9)
20 {
21 autobonus
22 "{
23 bonus2
24 bAddSize,Size_All,15;
25 }",1,10000,BF_WEAPON;
26 bonus
27 bCritAtkRate,15;
28 }
29 if
30 (.@r
31 =11)
32 {
33 bonus
34 bCritAtkRate,15;
35 bonus
36 bDelayrate,-20;
37 } |