Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus2
5 bSkillAtk,"WL_EARTHSTRAIN",15;
6 bonus2
7 bSkillAtk,"WL_CRIMSONROCK",15;
8 if
9 (.@r
10 =9)
11 {
12 bonus2
13 bSkillAtk,"WL_EARTHSTRAIN",3;
14 bonus2
15 bSkillAtk,"WL_CRIMSONROCK",3;
16 if
17 (.@r
18 =11)
19 {
20 bonus2
21 bSkillAtk,"WL_EARTHSTRAIN",7;
22 bonus2
23 bSkillAtk,"WL_CRIMSONROCK",7;
24 }
25 } |