Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bUnbreakableWeapon;
6 bonus2
7 bIgnoreDefRaceRate,RC_All,5*.@r;
8 bonus2
9 bAddRace,RC_Player_Human,80
10 +
11 (.@r
12 8
13 ?
14 20
15 :
16 0)
17 +
18 (.@r
19 7
20 ?
21 35
22 :
23 0);
24 if
25 (.@r
26 9)
27 {
28 bonus
29 bMaxHPrate,15;
30 bonus
31 bMaxSPrate,15;
32 } |