Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus2
5 bSkillAtk,"KN_BRANDISHSPEAR",30;
6 bonus
7 bBaseAtk,4*.@r;
8 if
9 (.@r
10 =9)
11 bonus2
12 bSkillCooldown,"RK_HUNDREDSPEAR",-1500;
13 if
14 (.@r
15 =11)
16 bonus2
17 bSkillAtk,"KN_BRANDISHSPEAR",20; |