Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bUnbreakableWeapon;
6 bonus
7 bShortAtkRate,3*(.@r/2);
8 bonus
9 bCritical,2*(.@r/3);
10 if
11 (.@r
12 =7)
13 bonus
14 bAspdRate,20;
15 if
16 (.@r
17 =9)
18 {
19 bonus2
20 bAddSize,Size_Small,25;
21 bonus2
22 bAddSize,Size_Large,25;
23 }
24 if
25 (.@r
26 =11)
27 skill
28 "KN_BOWLINGBASH",getskilllv("SM_SWORD"); |