Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bBaseAtk,.@r/2*15;
6 bonus2
7 bSkillAtk,"GN_CART_TORNADO",.@r/3*10;
8 bonus2
9 bSkillAtk,"GN_HELLS_PLANT",.@r/3*5;
10 if
11 (.@r
12 =7)
13 {
14 bonus2
15 bSkillAtk,"GN_CART_TORNADO",20;
16 bonus2
17 bSkillAtk,"GN_HELLS_PLANT",10;
18 }
19 if
20 (.@r
21 =9)
22 {
23 bonus
24 bDelayrate,-10;
25 }
26 if
27 (.@r
28 =11)
29 {
30 bonus
31 bDelayrate,-5;
32 bonus
33 bMaxHPrate,10;
34 } |