Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus2
5 bSkillAtk,"WM_METALICSOUND",10;
6 bonus
7 bMatk,12*(.@r/3);
8 if
9 (.@r
10 =7)
11 {
12 bonus2
13 bSkillAtk,"WM_METALICSOUND",20;
14 if
15 (.@r
16 =9)
17 {
18 bonus2
19 bSkillCooldown,"WM_METALICSOUND",-2000;
20 if
21 (.@r
22 =11)
23 {
24 bonus2
25 bSkillAtk,"WM_METALICSOUND",25;
26 if
27 (.@r
28 =12)
29 {
30 bonus2
31 bMagicAtkEle,Ele_Neutral,15;
32 }
33 }
34 }
35 } |