Item Use Script |
1 bonus
2 bUnbreakableWeapon;
3 bonus
4 bMatkRate,3;
5 .@r
6 =
7 getrefine();
8 bonus2
9 bMagicAtkEle,Ele_Holy,.@r/2*1;
10 bonus2
11 bSkillAtk,"AB_ADORAMUS",.@r/3*5;
12 if
13 (.@r
14 =9)
15 {
16 bonus
17 bVariableCastrate,-10;
18 }
19 if
20 (.@r
21 =11)
22 {
23 bonus2
24 bMagicAtkEle,Ele_Holy,10;
25 } |