Item Use Script |
1 .@dex
2 =
3 readparam(bDex);
4 .@luk
5 =
6 readparam(bLuk);
7 .@critical
8 =
9 3
10 +
11 (.@luk
12 /
13 10);
14 .@critical_dmg
15 =
16 3
17 -
18 (.@dex/10)
19 *
20 2;
21 .@sub_arrowstorm
22 =
23 10;
24 .@sub_gateofhell
25 =
26 10;
27 bonus
28 bBaseAtk,(.@luk/10)*2;
29 bonus
30 bMatk,(.@luk
31 /
32 10)
33 *
34 2;
35 if
36 (.@luk
37 107)
38 {
39 .@critical
40 +=
41 5;
42 .@critical_dmg
43 +=
44 10;
45 }
46 if
47 (.@luk
48 119)
49 {
50 .@critical
51 +=
52 10;
53 .@critical_dmg
54 +=
55 17;
56 .@sub_arrowstorm
57 +=
58 30;
59 .@sub_gateofhell
60 +=
61 30;
62 }
63 bonus
64 bCritical,.@critical;
65 bonus
66 bCritAtkRate,.@critical_dmg;
67 bonus2
68 bSubSkill,"RA_ARROWSTORM",.@sub_arrowstorm;
69 bonus2
70 bSubSkill,"SR_GATEOFHELL",.@sub_gateofhell; |