Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bBaseAtk,4*.@r;
6 bonus
7 bLongAtkRate,3*(.@r/2);
8 if
9 (.@r
10 =7)
11 {
12 bonus2
13 bSkillAtk,"LK_SPIRALPIERCE",20;
14 }
15 if
16 (.@r
17 =9)
18 {
19 bonus
20 bLongAtkRate,5;
21 }
22 if
23 (.@r
24 =11)
25 {
26 bonus2
27 bAddSize,Size_Medium,10;
28 bonus2
29 bAddSize,Size_Large,10;
30 bonus
31 bHit,10;
32 } |