Item Use Script |
1 bonus
2 bUnbreakableWeapon;
3 .@r
4 =
5 getrefine();
6 bonus
7 bMatk,.@r/2*15;
8 bonus2
9 bSkillAtk,"WL_EARTHSTRAIN",.@r/3*12;
10 if
11 (.@r
12 =7)
13 {
14 bonus
15 bVariableCastrate,-10;
16 bonus2
17 bMagicAtkEle,Ele_Earth,15;
18 bonus2
19 bMagicAtkEle,Ele_Fire,15;
20 }
21 if
22 (.@r
23 =9)
24 {
25 bonus2
26 bSkillCooldown,"WL_EARTHSTRAIN",-1000;
27 bonus
28 bVariableCastrate,-5;
29 }
30 if
31 (.@r
32 =11)
33 {
34 bonus2
35 bMagicAddSize,Size_All,15;
36 bonus2
37 bSkillAtk,"WL_CRIMSONROCK",15;
38 } |